sábado, 19 de janeiro de 2019

Global Competencies



Global Competencies
The driving purpose behind global learning is to support young people as they become globally competent citizens. We align with the Program for International Student Assessment (PISA) definition of global competence as the application of the skills, attitudes, and areas of understanding listed below. Click on a competency to see a definition, examples, and other documentation of how each of these can be developed in global classrooms.

ATTITUDES

SKILLS

KNOWLEDGE

sexta-feira, 18 de janeiro de 2019

SDG Project design clinic - course -


Acronimos - UBD, PBL and SDG

1- UBD: UNDERSTANDING BY DESIGN

Also known as backward design, this is a process that begins with the end in mind. Instead of starting your planning with the activities, you start with what your students will be able to do by the end (and why that's important).

Stage 1—Identify Desired Results

Key Questions: What should students know, understand, and be able to do? What is the ultimate transfer we seek as a result of this unit? What enduring understandings are desired? What essential questions will be explored in-depth and provide focus to all learning? 

Stage 2—Determine Assessment Evidence

Key Questions: How will we know if students have achieved the desired results? What will we accept as evidence of student understanding and their ability to use (transfer) their learning in new situations? How will we evaluate student performance in fair and consistent ways?



Stage 3—Plan Learning Experiences and Instruction 

Key Questions: How will we support learners as they come to understand important ideas and processes? How will we prepare them to autonomously transfer their learning? What enabling knowledge and skills will students need to perform effectively and achieve desired results? What activities, sequence, and resources are best suited to accomplish our goals? 

 

2- PBL: PROJECT-BASED LEARNING

For some reason, the definition of project-based learning has become very complicated. We'll try to keep it simple:
  1. Choose an idea that matters.
  2. Stick with it over time.
  3. Do something real with your learning.
A project is not the thing that students do the last week of a unit to make it "fun" (make a scale model of the Alamo, turn your essay into a power point presentation for the class, make a comic book about fractions, etc). A project is the learning experience itself, not an add-on.

3 - SUSTAINABLE DEVELOPMENT GOALS


The United Nations has collaborated with countries around the world to adopt the 2030 Agenda for Sustainable Development and its 17 Sustainable Development Goals (SDGs


THE SDGS CAN TAKE ON A VARIETY OF FORMS IN YOUR CLASSROOM:

  • One-day investigation into a single issue (especially around an event like Earth Day or World Water Day).
  • Supplemental resources to build relevance around academic topics.
  • Sustained project-based unit.
  • Service learning project done outside of the classroom.
  • Weekly current events discussion.




quinta-feira, 10 de janeiro de 2019

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